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The Walking Dead is an episodic graphic adventure game series developed and published by Telltale Games and Skybound Games. It is based on the comic book series of the same name by Robert Kirkman, Tony Moore, and Charlie Adler. First released in April 2012, the series currently spans four main five-episode seasons, an additional episode as downloadable content, and a mini three-episode season, with the fourth and final season being released in 2018 and ended in 2019. The games have been released to personal computers, game consoles, and mobile devices and have had both digital and physical releases.
The series, like the comic, starts with a pandemic that turns the dead into zombie-like \"walkers\" that decimates civilization, and takes place along the United States eastern seaboard. The series focuses on the character of Clementine, a young girl that is cared for by Lee Everett during the first season, and subsequently travels both by herself and with other groups in later seasons after Lee sacrifices himself for her. During the second season, she becomes the adoptive caretaker of AJ, an infant left parentless. When Clementine later joins with a survival group called the New Frontier in the third season, they strip AJ from her, and Clementine works with another survivor, Javier Garcia, to rescue both their families from the New Frontier. During the final season, some years later, Clementine and AJ join other teenagers holding out at their boarding school to protect it from bandits and walkers. Some of the characters from the comic series, such as Shawn Greene, Glenn Rhee, Hershel Greene, Michonne, Siddiq and Paul \"Jesus\" Monroe, have appeared during the video game series.
The games in The Walking Dead series eschew typical puzzles and exploration found in most adventure games and instead offer a stronger narrative and interaction with other characters. The game mixes such scenes with more action-oriented ones based on quick time events to elicit excitement during the games. Telltale introduced the feature of having numerous determinants that could result from the player's choices, such as which of two characters to save during an attack, that influenced the story in later episodes and seasons, and the company has used this aspect of player choice in its subsequent adventure games.
All choices made by the player in The Walking Dead are tracked by the game, and certain choices (\"determinants\") will influence later scenes across the episodes and the series to date, when the player continues from the same saved game state. For example, in the first episode of the first season, the player has an option to save one of two non-player characters from a walker attack; the other character is killed, while the surviving character will uniquely impact other aspects of the story. Other times, selection of certain dialog options will influence the attitude of a non-player character towards the protagonist, and can manifest in later scenes as providing additional options for the player to select from. Telltale Games tracks these decisions, including five main choices made during the course of each episode, allowing players to compare their choices to others.
In June 2014, Telltale announced a three-episode series The Walking Dead: Michonne. The mini-series released on February 23, 2015 for PlayStation 4 and Xbox One; February 25, 2015 for iOS and Android; and March 1, 2015 for PC, and serves as a tie-in between the first two The Walking Dead seasons developed by Telltale. The series mostly focuses on Michonne's untold story on what took Michonne away from Rick, Ezekiel, and the rest of Rick Grimes' trusted group and what brought her back.[17] Samira Wiley voiced Michonne in the game. The mini-series was originally scheduled to be released as downloadable content for Season 2.[18] However, in December 2014, Telltale announced that the game would be released as a standalone title that would not require any previous game in the series to play[19]
The third season of The Walking Dead launched with two episodes on December 20, 2016.[24] The season plans to tie in all the possible endings from previous seasons without compromising the story to avoid pushing away new players to the series. In an interview with IGN, Kirkman stated that the third season would bring the video game closer to the comic book's time frame. It takes place a few years after the second season, and includes a somewhat older Clementine along with AJ, the infant she rescues at the end of Season 2 who is now a toddler.[25][26][27] Clementine is a playable character along with a new character, Javier.[28] A New Frontier uses the updated Telltale Tool, the same game engine Telltale used for Batman: The Telltale Series.
Announced in November 2017, The Walking Dead Collection includes all episodes from the first three seasons, as well as \"400 Days\" and The Walking Dead: Michonne. The collection was released on PlayStation 4 and Xbox One on December 5, 2017.[32] The content of the first two seasons and \"400 Days\" has been visually improved, reflecting on improvements Telltale has made in their engine since these seasons were first released, including high-definition texture mapping for all survivor characters, improved dynamic lighting, and upgrading the game's graphics to use DirectX 11 over DirectX 9. The older games also use the user interface elements developed for the third season as to provide a consistent interface to the players.[33]
However, due to the sudden near-closure of Telltale Games on September 21, 2018, only two of the four episodes were released and production on the latter two were cancelled, effectively leaving the season half-finished. Skybound Entertainment later stepped in to develop the rest of the season, re-hiring some ex-Telltale staff in the process, as Kirkman had felt it necessary to properly complete Clementine's story. Skybound has also acquired the publishing rights to all previous Telltale The Walking Dead games.
The Walking Dead (also known as The Walking Dead: The Game[5] and later The Walking Dead: Season One[6]) is an episodic adventure video game developed and published by Telltale Games. It is the first game in the series, which consists of 4 seasons and a spin-off game based on Michonne. Based on The Walking Dead comic book series, the game consists of five episodes, released between April and November 2012. It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, Ouya, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4, Xbox One, and Nintendo Switch. The game is the first of The Walking Dead video game series published by Telltale.
Prior to The Walking Dead, Telltale Games had made several successful episodic adventure games based on established properties, including three seasons of Sam & Max based on the comics and prior video games, and the five-episode Tales of Monkey Island, based upon the Monkey Island video game series. In 2010, the company secured the rights to two licensed movie properties from Universal Studios, resulting in Back to the Future: The Game and Jurassic Park: The Game. The latter included elements atypical of adventure games, including more action-oriented sequences incorporating quick time events, and was inspired by Quantic Dream's Heavy Rain.[45]
The game engine used for The Walking Dead was optimized so as to facilitate the multi-platform nature of the release, which included PCs, gaming consoles and mobile devices, with the aim of minimizing the work in porting.[61] However, the development team still focused on achieving the best control schemes for each platform; in particular, the touchscreen control scheme on mobile devices was based on experience gained during the development of the Back to the Future game.[61] A major challenge through the development of all five episodes was the save game file format, which they continually had to update and fix across platforms, in some cases causing existing save files to become invalid.[53] Unique fixes applied for earlier episodes on one platform would reappear as problems in later ones.[53] Connors stated that for the next series, they would be \"a lot more diligent\" on the save game issues, using data gathered during the first season development and information on how players would approach the game.[53]
In February 2013, Whitta suggested that there may also be some material released before the second season to tide players over until then.[68] This was revealed to be the aforementioned 400 Days downloadable content, revealed at the 2013 Electronic Entertainment Expo following a week of brief Vine video teaser movies posted by Telltale, introducing the five main characters in the added episode.[69] The content uses information from the player's saved game from the first season, and decisions made within 400 Days will continue into season two. The content was made available on the game's existing platforms between July 2 and 11, 2013, while a special bundled edition of the PlayStation Vita, including the full The Walking Dead game and 400 Days content, was released on August 20, 2013.[43][70][71][72][73][74] A \"Game of the Year\" edition of The Walking Dead, including all five episodes and 400 Days, was released for retail for the Microsoft Windows, Xbox 360, and PlayStation 3 platforms on November 19, 2013.[64]
The Walking Dead was originally announced as a five-episode series with approximately monthly releases as digital downloads for Microsoft Windows, OS X, Xbox 360, and PlayStation 3 systems. Its release was slated for late 2011, but it was ultimately pushed back to April 2012.[79][80] This date was shortly after the conclusion of the final episode of the second season of The Walking Dead television show, providing a means for the game to ride the popularity of the show.[61] 153554b96e
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